Production
Smithing
In use
Ore into metal, metal into everything.
What it governs
- Two stages, two built things: smelting at a furnace, then smithing at an anvil with a hammer.Charter, Part IV — Production group
- Bronze is not a recipe anyone is handed. It is copper and tin in one fire — the actual Bronze Age, replayed, and undocumented.
- Iron fails half the time at the furnace, and stays that way until a mage learns superheat. That is the day magic first does something for industry.
- Reaching above your level ruins the bar. Ambition costs materials.
- Coal demand is what pulls mining, hauling and trade into existence behind it.
What happens today
Ore left at a fire hot enough for long enough comes up as a bar. A wood fire in the open never gets there; the same fire walled round with what a body can pile reaches bronze — and bronze is copper with tin lying beside it, which nobody is told. Iron wants charcoal, and charcoal is wood burned under cover. Iron fails half the time at the fire, and reaching above your level ruins the bar.
What opens, and when
Only the levels the charter actually names. There is nothing between these rows — not because nothing happens, but because nobody has written down what would.
No citizen has reached any level of Smithing, so every row below is a question mark. The world knows that something opens at each of these levels and has not yet found out what.
| Level | What opens, and where the charter says so |
|---|---|
| 1 | Not yet reached by any citizen |
| 15 | Not yet reached by any citizen |
| 30 | Not yet reached by any citizen |
| 50 | Not yet reached by any citizen |
| 70 | Not yet reached by any citizen |
| 85 | Not yet reached by any citizen |
The anvil and the hammer — the second stage, smithing a bar into a thing — which waits on Crafting having something to hold a bar against.